Modernmonitors are almost all 16:9 (Full HD, 4K). But a game can be adapted for the outdated standard 4:3 (like for old screens) or something unusual, like 16:10 or wide screens at 21:9. Importance of a Good Resolution. When you play a single-player campaign, the highest resolution becomes the best. You are limited only by the technical
Nearlyall games work just as well at 16:10 as 16:9, and the HUD is able to uncramp a bit more in many of them. RTS and such get even better as you tend toward square. Movies and the rare locked-aspect game have thin
Manufacturersare moving from 16:9 to 16:10 because that allows them to increase the screen-to-body ratio: look at the XPS 7390 with a 16:9 screen. The only larger bezel is at the bottom. You can't reduce the depth of the keyboard and the touchpad is already quite small. Its successor the XPS 9300 moved to 16:10.
Question I'm looking at picking up a new monitor when I upgrade my computer (I've got a 21" CRT that is about to break my desk in half with it's girth).
TLDR - The human vision aspect ratio is less that 16:9 (that's why movies are usually 2.39:1), making 16:9 closer than 16:10. 16:10 is still fine and if you prefer it then go for
Interms of resolution, both 16×10 and 16×9 exhibit the resolution (1200 x 800) But, in terms of horizontal dimension, contrast ratio they both differ in their pixel dimensions. One has 1366 pixels whereas the other one has 1920 pixels. That implies that those with a 16×10 projector can utilise content on either of the screen formats.
Apox on the house of 16:9. Let us look to the latest gaming laptops and handheld PCs with their 16:10 displays.
Actualgood argument tbh. As for me i downgraded from 16:9 to 16:10 because somehow it just feels better lol. 16x10 is a blessed ratio in general, if I wasn't blind as fuck I would definitely use it in CS. It does look good in 16:9. I'll keep 4:3 anyway. For me atleast spraying with AK is easier on 16:9.
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16 9 vs 16 10 gaming